| Botnst |
07-13-2012 09:43 PM |
While I'm on a roll.... BOIDS!
It's about flocking behavior. Probably many of you already know some of this. I hope some of you will know a lot more than me (won't take long).
Boids (Flocks, Herds, and Schools: a Distributed Behavioral Model)
The program demonstrates how very complex behavior can self-organize from a very simple set of rules.
I've been curious about why the brain can solve some problems with incredible ease and speed and some problems are terribly difficult. take for example, catching a baseball. With a bit of practice one can learn to catch a ball with almost no thought involved. If one were to describe the process with precision it would take several pages of mathematics, human perception, and human physiology to explain the mechanics of the process. Imagine trying to catch a baseball by solving a bunch of equations. That's how a computer would have to do it and the computer would have a hell of a time if you changed to pitching it a golfball then a beach ball. Much less juggling odd objects.
So I'm thinking about BOIDS as a model for human thought. We organize primitive rules regarding motion and mass and derive an approximation. Not from trig but from observed rules of behavior.
Generalizing, we organize our minds into classes like movement, color, mass, size. Not precise measurements but in relation to rules about those things. When we seek to solve a problem we look in our minds for analogous rules, probably several independent sets, and let them self-organize into models. the best model will have the most coherent flocking-like behavior.
What do you think?
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