Advice and instructions taken from actual military sources.
"When the pin is pulled, Mr. Grenade is not our friend."
--U.S. Marine Corps
"Aim towards the enemy." --Instruction printed on U.S.
Rocket Launcher
"If the enemy is in range, so are you." --Infantry Journal
"A slipping gear could let your m203 grenade launcher fire
when you least expect it. That would make you quite
unpopular in what's left of your unit." --Army's magazine of
prevention maintenance
"It is generally inadvisable to eject directly over the area
you just bombed." --U.S. Air Force manual
"Try to look unimportant; the enemy may be low on ammo."
--Infantry Journal
"Cluster bombing from B-52s is very, very accurate. The
bombs are guaranteed to always hit the ground." --USAF Ammo
Troop
"Tracers work both ways." --U.S. Army Ordnance
"Five-second fuses only last three seconds." --Infantry
Journal
"If your attack is going too well, you're walking into an
ambush." --Infantry Journal
"No combat-ready unit has ever passed inspection." --Joe Gay
"Any ship can be a minesweeper....once." --Anon
"If you see a bomb technician running, try to keep up with
him." --USAF Ammo Troop
"Never tell the platoon sergeant you have nothing to do."
--Unknown Marine Recruit
"Don't draw fire; it irritates the people around you."
--Infantry Journal
"Bravery is being the only one who knows you're afraid."
--David Hackworth
Received from Aloysius Pendergast.
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