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#1
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Not a perfect guy, but I would wager that his senility was multiples beyond most persons normal abilities.
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#2
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A good marketeer and salesman, but the brains were somewhere else. First Woz, then a bunch of nameless and unsung designers and engineers.
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#3
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Flash bogged down mobile devices, its an old code that was originally designed for mouse over pc type application its a dinosaur. Jobs did not kill Flash Adobe did because they know its garbage.
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#4
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Mobile devices are as powerful as PCs were in the early 2000s. Plus the code for the player itself could be rewritten.
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#5
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Quote:
Apparently they chose not to, laying off several hundred employees, so are your second guessing Adobe's decision based on some inside information about their choice? |
#6
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Quote:
Plus, installing native apps on platforms like the iPhone and some AT&T Android devices required going through a "store" where the apps have to be censored by the manufacturer (CrApple) or OS developer (Google store). Basically, they've just increased web developers' support and troubleshooting burden fourfold at least. Though it's interesting that the trend seems to be towards the "cloud," and creating more native apps is a move in the opposite direction. Last edited by spdrun; 11-12-2011 at 11:57 AM. |
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